Post by Emeraldgold4 on Feb 1, 2009 19:42:30 GMT -5
Difficulty: **
Length: Medium with required items
Members only: Yes
Requirements: None
Items needed:
10 loaves of bread 10 cooked trout An iron bar More than 120 coins An asgarnian ale (can be obtained during the quest) A Blurberry special
Monsters to kill: None
Spoiler warning: Plot and/or ending details follow.
The Start
Head to Denulth who is located north of the Heroes Guild (north of Taverley) in a town called Burthorpe. He tells you that trolls have taken over Death Plateau and are using it to launch nightly raids. However they can't yet invade the camp because the main path is heavily guarded. It has now become your job to find a different path to Death Plateau. You also have to open the equipment storage room, and that requires a certain combination that a guard has.
Obtaining the combination
To obtain the combination from the Guard go to the top floor of the castle, and talk to Eohric near where the guards are. He will tell you that there is only 1 guard on duty (Harold), and that he is at the Toad and Chicken Pub. Go to the pub to find him. You try and talk to him, but he doesn't want to talk about the combination. Go back and talk to Eohric. He will tell you if you buy Harold a beer he might talk to you.
Note: giving Harold a drink before talking to Eohric (again) will not help you continue the quest. Eohric must be spoken to again.
Harold
Buy him an Asgarnian ale or get one from the table downstairs and try talking to him again. This time he will tell you he lost the combination, and that he has searched for it everywhere. You can ask Harold if he would like another drink and hand over a Blurberry special, this will guarantee your odds of winning but is not necessary. Now ask him if he wants to gamble. Keep trying to bet him (you will only get an IOU betting in amounts between 120-1000gp) until you get an IOU. You come to realize the combination will be on the back of it!
Quest journal changes:"The equipment guard is staying at the local inn, The Toad and Chicken. The guard wouldn't talk to me! I bought the guard a drink and he seemed more helpful. I gambled with the guard until he ran out of money. He wrote out an IOU."
Make sure to keep this IOU with you until the end of the quest!
The right combination
Head back to the castle and you'll see some stone balls on the ground. Pick up the 5 stones and place them in this order:
Blue in the bottom left corner Yellow in the bottom right corner Red in the middle on the left Purple in the middle on the right Green in the top right corner Go upstairs (through the nearest door) and talk with the archer there, he will thank you for getting the combination right.
The new route
Walk north-west, up the path towards Death Plateau to find a cave. Go in and talk to Saba. Ask about if he knows another path to the Death Plateau. This guy is a mean old grump, but would love to get rid of the trolls, he tells you. He also tells you about a Sherpa.
Sherpa's house
Go up along the path and head WEST when you reach the wounded soldier, and don't go past the skeletons that have been crushed by rocks, or you will be soon assaulted by trolls on that path. Continue west, then south. The path becomes invisible, but re-appears quickly. Enter the house and talk to Tenzing, ask for his help. He wants 10 loaves of bread, 10 cooked trout and some spiked boots in return for helping you. He will hand you some climbing boots, take those to Dunstan in north east Burthorpe (marked by an anvil on the mini-map, northeast of the castle) to get them changed into spiked boots. He tells you that he will make you the boots under one condition; Which is that his son will be made into an Imperial Guard.
Spiked boots
Talk to Denulth (where you started the quest) and tell him that you have found a new path. However, it will only be revealed under the condition that the Sherpa has spiked boots and Dunstan's son be put into the Imperial Guard. Denulth makes an exception and gives you a certificate to accept Dunstan's son into the Imperial troops. Now, simply go back to Dunstan with an Iron bar and the certificate.
The Quest journal changes: "I have given Dunstan the certificate to prove that his son has been signed up for the Imperial guard. Dunstan made me the spiked boots.."
Into the mountains
Now you should have your spiked boots. Go back to Tenzing and give him his supplies. Tenzing gives you a map of the secret area. You need to check the path before telling Denulth about it. Go through his house, out the side door to his backyard, which features potatoes and chickens, and climb over the stile to walk up the path. Walk until you reach a split in the trail, and as soon as you see the message saying it's safe, simply turn around and talk to Denulth with the IOU (combination) and secret map in your inventory to complete the quest.
Reward
1 Quest Point 3,000 Attack Exp Steel Claws The ability to make claws Note: You can also buy climbing boots from the Sherpa for 12gp each, allowing you to cross the secret path for some troll killing (and cross into Rellekka as well). They do not need to be spiked. although it does say that you would need a good reason to go that way when you try to climb over the rocks.
Music tracks unlocked:
Hermit, Tremble
Length: Medium with required items
Members only: Yes
Requirements: None
Items needed:
10 loaves of bread 10 cooked trout An iron bar More than 120 coins An asgarnian ale (can be obtained during the quest) A Blurberry special
Monsters to kill: None
Spoiler warning: Plot and/or ending details follow.
The Start
Head to Denulth who is located north of the Heroes Guild (north of Taverley) in a town called Burthorpe. He tells you that trolls have taken over Death Plateau and are using it to launch nightly raids. However they can't yet invade the camp because the main path is heavily guarded. It has now become your job to find a different path to Death Plateau. You also have to open the equipment storage room, and that requires a certain combination that a guard has.
Obtaining the combination
To obtain the combination from the Guard go to the top floor of the castle, and talk to Eohric near where the guards are. He will tell you that there is only 1 guard on duty (Harold), and that he is at the Toad and Chicken Pub. Go to the pub to find him. You try and talk to him, but he doesn't want to talk about the combination. Go back and talk to Eohric. He will tell you if you buy Harold a beer he might talk to you.
Note: giving Harold a drink before talking to Eohric (again) will not help you continue the quest. Eohric must be spoken to again.
Harold
Buy him an Asgarnian ale or get one from the table downstairs and try talking to him again. This time he will tell you he lost the combination, and that he has searched for it everywhere. You can ask Harold if he would like another drink and hand over a Blurberry special, this will guarantee your odds of winning but is not necessary. Now ask him if he wants to gamble. Keep trying to bet him (you will only get an IOU betting in amounts between 120-1000gp) until you get an IOU. You come to realize the combination will be on the back of it!
Quest journal changes:"The equipment guard is staying at the local inn, The Toad and Chicken. The guard wouldn't talk to me! I bought the guard a drink and he seemed more helpful. I gambled with the guard until he ran out of money. He wrote out an IOU."
Make sure to keep this IOU with you until the end of the quest!
The right combination
Head back to the castle and you'll see some stone balls on the ground. Pick up the 5 stones and place them in this order:
Blue in the bottom left corner Yellow in the bottom right corner Red in the middle on the left Purple in the middle on the right Green in the top right corner Go upstairs (through the nearest door) and talk with the archer there, he will thank you for getting the combination right.
The new route
Walk north-west, up the path towards Death Plateau to find a cave. Go in and talk to Saba. Ask about if he knows another path to the Death Plateau. This guy is a mean old grump, but would love to get rid of the trolls, he tells you. He also tells you about a Sherpa.
Sherpa's house
Go up along the path and head WEST when you reach the wounded soldier, and don't go past the skeletons that have been crushed by rocks, or you will be soon assaulted by trolls on that path. Continue west, then south. The path becomes invisible, but re-appears quickly. Enter the house and talk to Tenzing, ask for his help. He wants 10 loaves of bread, 10 cooked trout and some spiked boots in return for helping you. He will hand you some climbing boots, take those to Dunstan in north east Burthorpe (marked by an anvil on the mini-map, northeast of the castle) to get them changed into spiked boots. He tells you that he will make you the boots under one condition; Which is that his son will be made into an Imperial Guard.
Spiked boots
Talk to Denulth (where you started the quest) and tell him that you have found a new path. However, it will only be revealed under the condition that the Sherpa has spiked boots and Dunstan's son be put into the Imperial Guard. Denulth makes an exception and gives you a certificate to accept Dunstan's son into the Imperial troops. Now, simply go back to Dunstan with an Iron bar and the certificate.
The Quest journal changes: "I have given Dunstan the certificate to prove that his son has been signed up for the Imperial guard. Dunstan made me the spiked boots.."
Into the mountains
Now you should have your spiked boots. Go back to Tenzing and give him his supplies. Tenzing gives you a map of the secret area. You need to check the path before telling Denulth about it. Go through his house, out the side door to his backyard, which features potatoes and chickens, and climb over the stile to walk up the path. Walk until you reach a split in the trail, and as soon as you see the message saying it's safe, simply turn around and talk to Denulth with the IOU (combination) and secret map in your inventory to complete the quest.
Reward
1 Quest Point 3,000 Attack Exp Steel Claws The ability to make claws Note: You can also buy climbing boots from the Sherpa for 12gp each, allowing you to cross the secret path for some troll killing (and cross into Rellekka as well). They do not need to be spiked. although it does say that you would need a good reason to go that way when you try to climb over the rocks.
Music tracks unlocked:
Hermit, Tremble